![]() ![]() Using this cover system, your trusty pistol, and an SMG you’ll be running around and flanking enemies left and right. You can also put your head through cover sometimes, but again, just… don’t put your head through solid objects? That’s good advice for life, really. It isn’t quite perfect, as it’s not always easy to tell if a limb or your posterior is sticking out from behind cover for enemies to fill with new holes and you occasionally grab cover when trying to reload, but these are easy to avoid once you get used to the system. It works on walls, platforms, chest high walls and boxes, all of it, and I’d be surprised if we didn’t see it in other VR games in the future. ![]() This sytem works incredibly well to really make you feel like you’re taking cover against things, rather than just crouching behind and shooting around obstacles. Then you can quickly pop up to take some shots and drop back behind whenever needed. The cover system is even better, allowing you to use one hand to grab cover and then manoeuvre yourself behind it using that hand. You can see the ammo remaining in your magazine by looking at the side of the gun too, which is a nice touch. It’s a streamlined, more arcade system than in other games, but it works very well to keep you in the moment. First you tap the move button, then grab the outline of a magazine that’s conveniently next to the gun, push it into place, and pull back the slide. ![]() The guns work pretty much how you would expect – just point and shoot – but reloading is a little more involved. Once you’ve outpaced the avalanche you get a quick tutorial on how your pistol and taking cover works before your first shootout. ![]()
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